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Sunday, March 23, 2014

Sunday, March 16, 2014

3-16-14

Hello,
Today I spent a lot more time than I expected working on Taradiddle. I got small and large shop placement completed. Keep in mind that the maps look empty right now as I haven't begun the majority of the mapping. I just now where each building can be placed and I have roads placed. The player will, eventually, have the option to place all sized shops and villager's homes in various places throughout the valley. The player will also be able to rearrange whenever they want to, for a price. Right now only small and large shops can be placed and rearranged. Next week I plan to get medium shops done and if time allows, small homes.



New store. The bread loaf is the placeholder cursor right now.



I also figured out the mini-game that will be located at the grocery store. It's not complete yet but I have the basic framework done. I have to add a background image, replace placeholding art, and add in more merchandise. 
The mini-game is played using the number keys. You get one minute to get as many points as you can. Items appear on the screen and float across, allowing time to type in the numbers. It starts out easy and then gets harder as the player collects more and more points. When the player gets all the numbers typed in they get a point but if they don't make it in time the player gets a point taken away. Easy has three numbers and the item bounces back to the start with each correct number, making it quite easy. Medium does the same bouncing but there are a lot more numbers to enter in. After I test more I may end up making medium not bounce. Hard has no bouncing, less time to enter in numbers, and the same amount of numbers as medium. At the end of the game the player is paid for their work according to how well they did. It still looks rough but I'm happy with the basics and can't wait to have time to refine it some more. 

Anyway, I'm taking a break now. 

Cya!